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Dungeon PbEM
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Lupo crudele 2updated by Luca on Monday, October 2 at 22:42

Build, Abilities, Health, Racial, Saving Throws, Armor, Combat, Special Abilities & Skills

Portrait:Description:
Classes progression
Name Level HD BAB Saving
Throws
Skill
Points
Notes
Animale 8th d8 +6 Fort +6, Ref +6, Will +2 2
Total: 8th
Level adjustment:
ECL: 8th Challenge Rating: 4
Levels Progression
Level Notes Class HP Skill
Points
Notes
1st Sensi acuti Anm 1st 8 4
2nd Anm 2nd 6 1
3rd Correre Anm 3rd 7 1
4th For +1 Anm 4th 7 1
5th Anm 5th 7 1
6th Arma focalizzata (Morso) Anm 6th 7 1 Seguire tracce
7th Anm 7th 1 1
8th For +1 Anm 8th 1 1
44 11
Abilities
Name Score Modifier Temp. modifier Temp. score Temp. bonus Notes
Strength 25 -2 23 +6
Dexterity 15 -2 13 +1
Constitution 17 17 +3
Intelligence 2 2 -4
Wisdom 12 12 +1
Charisma 10 10 0
Health
Vitality:60Damage: 48 + 12Current: 0
Reserve Points: 60Transformed: Remaining: 60
Wound Points: 25Damage: 19 + 6Current: 0
Condition:
Disabled Notes: A disabled character is conscious, but can take a single move or standard action each turn (but not both, nor can she take full-round action). She moves at half speed.
Dying Notes: A dying character is unconscious and near death. Each round on his turn, a dying character must make a Fortitude save to become stable.
Fatigued Automatic modifiers: Str: -2, Dex: -2 Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
Stunned Automatic modifiers: AC: -2, Negate AC Dex bonus Notes: A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).
Racial traits & qualities
Race:Gender:Male
Alignment: Deity:
Size:LargeWeight:0 kg.Face10 x 10 m.
Lowlight vision: Normal (x2)Darkvision:0 m.
Base Movement:50 + m. (x4) Current:  50 m. (x0)Fast movement (m.):Ignore heavy armor/load:
Initiative: +1 Dex modifier: +1Other: 0
Mount:(none)
Notes:
Saving Throws

Type Bonus Ability Class Other Bonus
Ability
Temporary Notes
Fortitude +9 Con +3 +6
Reflex +7 Dex +1 +6
Will +3 Wis +1 +2
Armor
Armor Class:10Natural:+3Size:-1
Dexterity modifier:+1Armor modifier:Shield modifier:
Other modifier:Temporary modifier:-2
Notes:
Top
Combat
Attacks in a round: 1 AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: +6 Size modifier: +4
Size modifier: -1 Standard Other:
Temp. modifier: Temp. modifier: Modifier: +16
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Morso Str +6 +1 +12 1d8 Str 1.5 +9 +9 18-20 Arma focalizzata
Notes: Sbilanciare gratuito
Skills
General temporary modifier:
Name Score Ability Training Encumbrance
/Size
Ranks Other Temporary Note
Appraise -4 Int -4
Balance +1 Dex +1 0
Bluff 0 Cha 0
Climb +6 Str +6 0
Concentration +3 Con +3
Craft -4 Int -4
Diplomacy 0 Cha 0
Disguise 0 Cha 0
Escape artist +1 Dex +1 0
Forgery -4 Int -4
Gather information 0 Cha 0
Heal +1 Wis +1
Hide +1 Dex +1 -4 4
Intimidate 0 Cha 0
Jump +14 Str +6 +8
Knowledge -4 Int -4
Listen +10 Wis +1 4 +5 Sensi acuti
Move silently +3 Dex +1 0 2
Perform 0 Cha 0
Ride +1 Dex +1
Search -4 Int -4
Sense motive +1 Wis +1
Spot +7 Wis +1 4 +2 Sensi acuti
Survival +2 Wis +1 1 +2 Seguire tracce
Swim +6 Str +6 0
Use rope +1 Dex +1
Notes: Track, Sensi acuti, Correre