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Dungeon PbEM
My character

Lupo crudele 2updated by Luca on Monday, October 2 at 22:42

Build, Abilities, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:
Classes progression
Name Level HD BAB Saving
Throws
Defense
Bonus
Skill
Points
Notes
Animale 8th d8 +6 Fort +6, Ref +6, Will +2 +2 2
Total: 8th
Level adjustment:
ECL: 8th Challenge Rating: 4
Levels Progression
Level Class Special Skill
Points
HP Feats
1st Anm 1st Arma focalizzata (Morso) 4 8 Sensi acuti
2nd Anm 2nd 1 6
3rd Anm 3rd 1 7 Run
4th Anm 4th 1 7 For +1
5th Anm 5th 1 7
6th Anm 6th Seguire tracce 1 7 Critico potenziato
7th Anm 7th 1 1
8th Anm 8th 1 1 For +1
11 44
Abilities
Check modifier:
Name Score Modifier Damage Temp. score Temp. bonus Notes
Strength 25 -2 23 +6
Dexterity 15 -2 13 +1
Constitution 17 17 +3
Intelligence 2 2 -4
Wisdom 12 12 +1
Charisma 10 10 0
Health
Vitality:60Damage: 48 + 12Current: 0
Reserve Points: 60Transformed: Remaining: 60
Wound Points: 25Damage: 19 + 6Current: 0
Condition:
Disabled Notes: A disabled character is conscious, but can take a single move or standard action each turn (but not both, nor can she take full-round action). She moves at half speed.
Dying Notes: A dying character is unconscious and near death. Each round on his turn, a dying character must make a Fortitude save to become stable.
Fatigued Modifiers: Str -2, Dex -2 Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
Stunned Modifiers: AC -2, Negate AC Dex bonus Notes: A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).
Racial traits & qualities
Race:(none)AnimaleGender:None
Alignment: Deity:
Size:LargeWeight:0 lb.
Initiative:+1 Dex modifier: +1 Other: Face:10 x 10 ft.Reach:   10 ft.
Lowlight vision: Normal (x2)Darkvision:0 ft.
Mount:(none)
Notes:
Speed
Mode Base Run Current Other
50 ft.  50 (10 sq) x0 0 ft. On all 4
Light load - None armor
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude +9 +6 Con +3
Reflex +7 +6 Dex +1
Will +3 +2 Wis +1
Armor
Armor Class:10Natural:+3Size:-1
Other modifier:Temporary modifier:-2
Notes:While running retains Dexterity bonus
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Combat
Attacks in a round: 1 AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: +6 Size: +4 Other:
Size modifier: -1 Standard Temporary:
Temp. modifier: Temp. modifier: Modifier: +16
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Morso Str +6 +1 +12 1d8 Str 1½ +9 +9 +4 18-20 Piercing Arma focalizzata,...
Notes: Sbilanciare gratuito
Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance +1 Dex +1 0
Bluff 0 Cha 0
Climb +6 Str +6 0
Concentration +3 Con +3
Diplomacy 0 Cha 0
Disguise 0 Cha 0
Escape artist +1 Dex +1 0
Forgery -4 Int -4
Gather information 0 Cha 0
Heal +1 Wis +1
Hide +1 Dex +1 -4 4
Intimidate 0 Cha 0
Jump +14 Str +6 +8 After a running start you gain +4
Listen +10 Wis +1 4 +5 Sensi acuti
Move silently +3 Dex +1 0 2
Ride +1 Dex +1
Run +6 Str +6 0
Search -4 Int -4
Sense motive +1 Wis +1
Spot +7 Wis +1 4 +2 Sensi acuti
Survival +2 Wis +1 1 +2 Seguire tracce
Swim +6 Str +6 0
Use rope +1 Dex +1
Notes: Track, Sensi acuti, Correre Top