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Dungeon PbEM
My character

Samaritha Belduskupdated by Kevin on Friday, June 5 at 05:46

Build, Abilities, Health, Racial, Saving Throws, Armor, Combat, Special Abilities & Skills

Portrait:Description:Transmuter
Abilities
Name Score Modifier Temp. modifier Temp. score Temp. bonus Notes
Strength 8 8 -1
Dexterity 12 12 +1
Constitution 13 13 +1
Intelligence 15 15 +2
Wisdom 10 10 0
Charisma 14 14 +2
Health
Hit Points:12Damage:  + Current: 12
Condition:
Prone Notes: The character is on the ground. An attacker who is prone has a -4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). A defender who is prone gains a +4 bonus to Armor Class against ranged attacks, but takes a -4 penalty to AC against melee attacks.
Racial traits & qualities
Race:Gender:Male
Alignment: Deity:
Size:MediumWeight:0 kg.Face5 x 5 m.
Lowlight vision: Normal (x2)Darkvision:0 m.
Base Movement:30 + m. (x4) Current:  30 m. (x4)Fast movement (m.):Ignore heavy armor/load:
Initiative: +1 Dex modifier: +1Other: 0
Mount:(none)
Notes:
Saving Throws

Type Bonus Ability Class Other Bonus
Ability
Temporary Notes
Fortitude +2 Con +1 +1
Reflex +2 Dex +1 +1
Will +3 Wis 0 +3 +2 against enchantment, immune to sleep
Armor
Armor Class:12Natural:0
Dexterity modifier:+1Armor modifier:+1Shield modifier:0
Other modifier:Temporary modifier:
Notes:
Top
Combat
Attacks in a round: 1 AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: 0 Size modifier: 0
Size modifier: 0 Standard Other:
Temp. modifier: Temp. modifier: Modifier: -1
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Masterwork Dagger Dex +1 +1 1d4 Str -1 -1 19-20/x2 Dagger
Masterwork Dagger +3 +3 1d4 Str -1 -1 19-20/x2 Dagger/Dagger (1)
Notes:
Skills
General temporary modifier:
Name Score Ability Training Encumbrance
/Size
Ranks Other Temporary Note
Appraise +2 Int +2
Balance +1 Dex +1 0
Bluff +2 Cha +2
Climb -1 Str -1 0
Concentration +1 Con +1
Craft +2 Int +2
Diplomacy +2 Cha +2
Disguise +2 Cha +2
Escape artist +1 Dex +1 0
Forgery +2 Int +2
Gather information +2 Cha +2
Heal 0 Wis 0
Hide +1 Dex +1 0
Intimidate +2 Cha +2
Jump -1 Str -1 0
Knowledge +2 Int +2
Listen 0 Wis 0
Move silently +1 Dex +1 0
Perform +2 Cha +2
Ride +1 Dex +1
Search +2 Int +2
Sense motive 0 Wis 0
Spot 0 Wis 0
Survival 0 Wis 0
Swim -1 Str -1 0
Use rope +1 Dex +1
Notes: