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Verme Iena 2updated by Luca on Wednesday, June 29 at 21:25

Build, Abilities, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:
Classes progression
Name Level HD BAB Saving
Throws
Defense
Bonus
Skill
Points
Notes
Aberrazione 9th d8 +6 Fort +3, Ref +3, Will +6 +2 2
Total: 9th
Level adjustment:
ECL: 9th Challenge Rating: 10
Levels Progression
Level Class Special Skill
Points
HP Feats
1st Abr 1st Alertness 4 8 Track
2nd Abr 2nd 1 1
3rd Abr 3rd 1 7 Combat reflexes
4th Abr 4th 1 5 Des +1
5th Abr 5th 1 7
6th Abr 6th 1 7 Ability focus (Paralysis)
7th Abr 7th 1 3
8th Abr 8th 1 6 Cos +1
9th Abr 9th 1 7 Improved natural attack (Bite)
12 51
Abilities
Check modifier:
Name Score Modifier Damage Temp. score Temp. bonus Notes
Strength 18 -2 16 +3
Dexterity 16 -2 14 +2
Constitution 15 15 +2
Intelligence 1 1 -5
Wisdom 15 15 +2
Charisma 6 6 -2
Health
Vitality:69Damage: 59 + 10Current: 0
Reserve Points: 69Transformed: Remaining: 69
Wound Points: 30Damage: 30 + Current: 0
Condition:
Dead
Fatigued Modifiers: Str -2, Dex -2 Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
Racial traits & qualities
Race:(none)AberrazioneGender:None
Alignment: NeutralDeity:
Size:HugeWeight:0 lb.
Initiative:+2 Dex modifier: +2 Other: Face:5 x 5 ft.Reach:   5 ft.
Lowlight vision: (none)Darkvision:90 ft.
Mount:(none)
Notes:
Speed
Mode Base Run Current Other
30 ft.  30 (6 sq) x0 0 ft. On 2 feet
Climb 15 ft.  15 (3 sq) x0 0 ft.
Light load - None armor
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude +5 +3 Con +2
Reflex +5 +3 Dex +2
Will +8 +6 Wis +2
Armor
Armor Class:13Natural:+5Size:-2
Other modifier:Temporary modifier:
Damage Reduction:
Source Reduction
Natural Armor 1/-
Notes:
Top
Combat
Attacks in a round: 8 AoO in a round: 3
Weapon Roll to hit Damage Grapple
BAB: +6 Size: +8 Other:
Size modifier: -2 Standard Temporary:
Temp. modifier: Temp. modifier: Modifier: +17
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Tentacolo Str +3 +7 1d2 0 18-20 Bludgeoning Vedi abilità speciale
Morso Str +3 -5 +2 1d8 Str ½ +1 +1 18-20 Piercing Improved natural attack
Notes:
Special Abilities
Name Effects Used Total
Tocco paralizzante Opponent must succeeds on a Fortitude save (DC 18) or become Paralyzed for 2d4 round Ability focus
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Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance +2 Dex +2 0
Bluff -2 Cha -2
Climb +11 Str +3 0 +8
Concentration +2 Con +2
Diplomacy -2 Cha -2
Disguise -2 Cha -2
Escape artist +2 Dex +2 0
Forgery -5 Int -5
Gather information -2 Cha -2
Heal +2 Wis +2
Hide -6 Dex +2 -8
Intimidate -2 Cha -2
Jump +3 Str +3 0
Listen +10 Wis +2 6 +2
Move silently +2 Dex +2 0
Ride +2 Dex +2
Run +3 Str +3 0
Search -5 Int -5
Sense motive +2 Wis +2
Spot +10 Wis +2 6 +2
Survival +2 Wis +2
Swim +3 Str +3 0
Use rope +2 Dex +2
Notes: Olfatto acuto Top