1,019 registered users
41,162 posts
Dungeon PbEM
My character

Lupo invernale 1updated by Luca on Sunday, January 1 at 17:28

Build, Abilities, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:
Classes progression
Name Level HD BAB Saving
Throws
Defense
Bonus
Skill
Points
Notes
Bestia magica 6th d10 +6 Fort 0, Ref 0, Will 0 +2 2
Total: 6th
Level adjustment:
ECL: 6th Challenge Rating: 5
Levels Progression
Level Class Special Skill
Points
HP Feats
1st Bst 1st 4 10 Alertness
2nd Bst 2nd 1 6
3rd Bst 3rd 1 5 Improved initiative
4th Bst 4th 1 6
5th Bst 5th 1 5
6th Bst 6th 1 6 Track
9 38
Abilities
Check modifier:
Name Score Modifier Damage Temp. score Temp. bonus Notes
Strength 18 -2 16 +3
Dexterity 13 -2 11 0
Constitution 16 16 +3
Intelligence 10 10 0
Wisdom 13 13 +1
Charisma 10 10 0
Health
Vitality:45Damage: 40 + 5Current: 0
Reserve Points: 45Transformed: Remaining: 45
Wound Points: 24Damage: 23 + 1Current: 0
Condition:
Disabled Notes: A disabled character is conscious, but can take a single move or standard action each turn (but not both, nor can she take full-round action). She moves at half speed.
Fatigued Modifiers: Str -2, Dex -2 Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
Racial traits & qualities
Race:(none)Bestia magicaGender:None
Alignment: Deity:
Size:LargeWeight:0 lb.
Initiative:+4 Dex modifier: 0 Other: +4Face:10 x 10 ft.Reach:   10 ft.
Lowlight vision: Normal (x2)Darkvision:60 ft.
Mount:(none)
Resistance:
Source Energy Damage Resistance
Cold Immunity
Fire Vulnerability +50%
Notes: Olfatto acuto
Speed
Mode Base Run Current Other
50 ft.  50 (10 sq) x1 50 ft. On all 4
Light load - None armor
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude +3 0 Con +3
Reflex 0 0 Dex 0
Will +1 0 Wis +1
Armor
Armor Class:15Natural:+4Size:-1
Other modifier:Temporary modifier:
Damage Reduction:
Source Reduction
Natural Armor 1/-
Notes:Invulnerbilità freddo Vulnerabilità al fuoco
Top
Combat
Attacks in a round: 1 AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: +6 Size: +4 Other:
Size modifier: -1 Standard Temporary:
Temp. modifier: Temp. modifier: Modifier: +13
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Morso Str +3 +8 1d8 Str 1½ +4 +4 18-20 1d6 Piercing
Notes: Sbilanciare
Special Abilities
Name Effects Used Total
Soffio Opponent must succeeds on a Reflex save (DC 16) Cono di freddo 4,5 m. raggio Danno 4d6 Ogni 1d4 round
Top
Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance 0 Dex 0 0
Bluff 0 Cha 0
Climb +3 Str +3 0
Concentration +3 Con +3
Diplomacy 0 Cha 0
Disguise 0 Cha 0
Escape artist 0 Dex 0 0
Forgery 0 Int 0
Gather information 0 Cha 0
Heal +1 Wis +1
Hide -2 Dex 0 -4 +2 Razziale, +7 quando con neve
Intimidate 0 Cha 0
Jump +11 Str +3 +8
Listen +6 Wis +1 4 +1 Razziale
Move silently +6 Dex 0 0 5 +1 Razziale
Ride 0 Dex 0
Run +3 Str +3 0
Search 0 Int 0
Sense motive +1 Wis +1
Spot +2 Wis +1 +1 Razziale
Survival +1 Wis +1 +4 Seguire tracce con olfatto
Swim +3 Str +3 0
Use rope 0 Dex 0
Notes: Top