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Dungeon PbEM
My character

Lupo 1updated by Luca on Tuesday, October 3 at 21:14

Build, Abilities, Health, Racial, Saving Throws, Armor, Combat, Special Abilities & Skills

Portrait:Description:
Abilities
Name Score Modifier Temp. modifier Temp. score Temp. bonus Notes
Strength 13 -2 11 0
Dexterity 15 -2 13 +1
Constitution 15 15 +2
Intelligence 2 2 -4
Wisdom 12 12 +1
Charisma 6 6 -2
Health
Vitality:15Damage: 13 + 2Current: 0
Reserve Points: 15Transformed: Remaining: 15
Wound Points: 15Damage: 13 + 2Current: 0
Condition:
Dead
Dying Notes: A dying character is unconscious and near death. Each round on his turn, a dying character must make a Fortitude save to become stable.
Fatigued Automatic modifiers: Str: -2, Dex: -2 Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
Stunned Automatic modifiers: AC: -2, Negate AC Dex bonus Notes: A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).
Racial traits & qualities
Race:Gender:Male
Alignment: Deity:
Size:MediumWeight:0 kg.Face5 x 5 m.
Lowlight vision: (none)Darkvision:0 m.
Base Movement:50 + m. (x4) Current:  50 m. (x0)Fast movement (m.):Ignore heavy armor/load:
Initiative: +1 Dex modifier: +1Other: 0
Mount:(none)
Notes:
Saving Throws

Type Bonus Ability Class Other Bonus
Ability
Temporary Notes
Fortitude +5 Con +2 +3
Reflex +4 Dex +1 +3
Will +1 Wis +1 0
Armor
Armor Class:10Natural:+2
Dexterity modifier:+1Armor modifier:Shield modifier:
Other modifier:Temporary modifier:-2
Notes:
Top
Combat
Attacks in a round: 1 AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: 0 Size modifier: 0
Size modifier: 0 Standard Other:
Temp. modifier: Temp. modifier: Modifier: 0
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Morso +3 +3 1d6 +1 +1
Notes: Se attacco riuscito fa tentativo di Sbilanciare bonus +1
Skills
General temporary modifier:
Name Score Ability Training Encumbrance
/Size
Ranks Other Temporary Note
Appraise -4 Int -4
Balance +1 Dex +1 0
Bluff -2 Cha -2
Climb 0 Str 0 0
Concentration +2 Con +2
Craft -4 Int -4
Diplomacy -2 Cha -2
Disguise -2 Cha -2
Escape artist +1 Dex +1 0
Forgery -4 Int -4
Gather information -2 Cha -2
Heal +1 Wis +1
Hide +2 Dex +1 0 1
Intimidate -2 Cha -2
Jump +8 Str 0 +8
Knowledge -4 Int -4
Knowledge, Nature +1 Int -4 5
Listen +6 Wis +1 5
Move silently +3 Dex +1 0 2
Perform -2 Cha -2
Ride +1 Dex +1
Search -4 Int -4
Sense motive +1 Wis +1
Spot +4 Wis +1 3
Survival +1 Wis +1
Swim 0 Str 0 0
Use rope +1 Dex +1
Notes: