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Dungeon PbEM
My character

Lupo 01updated by Luca on Friday, March 13 at 18:07

Build, Abilities, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:
Classes progression
Name Level HD BAB Saving
Throws
Defense
Bonus
Skill
Points
Notes
Animale 2nd d8 +1 Fort +3, Ref +3, Will 0 0 2
Total: 2nd
Level adjustment:
ECL: 2nd Challenge Rating: 1
Levels Progression
Level Class Special Skill
Points
HP Feats
1st Anm 1st Weapon focus (morso) 4 8 Track
2nd Anm 2nd 1 3
5 11
Abilities
Check modifier:
Name Score Modifier Damage Temp. score Temp. bonus Notes
Strength 13 13 +1
Dexterity 15 15 +2
Constitution 15 15 +2
Intelligence 2 2 -4
Wisdom 12 12 +1
Charisma 6 6 -2
Health
Vitality:15Damage: 13 + 2Current: 0
Reserve Points: 15Transformed: Remaining: 15
Wound Points: 15Damage: 13 + 2Current: 0
Condition:(none)
Racial traits & qualities
Race:(none)AnimaleGender:None
Alignment: NeutralDeity:
Size:MediumWeight:0 lb.
Initiative:+2 Dex modifier: +2 Other: Face:5 x 5 ft.Reach:   5 ft.
Lowlight vision: (none)Darkvision:0 ft.
Mount:(none)
Notes:
Speed
Mode Base Run Current Other
50 ft.  50 (10 sq) x4 200 ft. On all 4
Light load - None armor
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude +5 +3 Con +2
Reflex +5 +3 Dex +2
Will +1 0 Wis +1
Armor
Armor Class:14Natural:+2
Other modifier:Temporary modifier:
Notes:
Top
Combat
Attacks in a round: 1 AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: +1 Size: 0 Other:
Size modifier: 0 Standard Temporary:
Temp. modifier: Temp. modifier: Modifier: +2
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Morso Str +1 +1 +3 1d6 Str +1 +1 +2 18-20 Piercing Arma focalizzata
Notes: Se attacco riuscito fa tentativo di Sbilanciare bonus +1
Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance +2 Dex +2 0
Bluff -2 Cha -2
Climb +1 Str +1 0
Concentration +2 Con +2
Diplomacy -2 Cha -2
Disguise -2 Cha -2
Escape artist +2 Dex +2 0
Forgery -4 Int -4
Gather information -2 Cha -2
Heal +1 Wis +1
Hide +3 Dex +2 0 1
Intimidate -2 Cha -2
Jump +9 Str +1 +8
Knowledge, nature +1 Int -4 5
Listen +6 Wis +1 5
Move silently +4 Dex +2 0 2
Ride +2 Dex +2
Run +1 Str +1 0
Search -4 Int -4
Sense motive +1 Wis +1
Spot +4 Wis +1 3
Survival +1 Wis +1 +2 in aboveground natural environments
Swim +1 Str +1 0
Use rope +2 Dex +2
Notes: Top