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Gomboupdated by Luca on Sunday, May 22 at 22:18

Build, Abilities, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:Gombo ("Protettore") è un giovane guerriero della tribù Skanake rimasto fedele al Khan Borijin. Non avendo la corporatura tipica dei grossi guerrieri Huergar, ha preferito specializzarsi nel tiro con l'arco e serve la sua tribù come avanguardia, sempre accompagnato dalla sua incredibile cavalcatura, Yonas.

Il tentato assassinio del suo Khan da parte di Neoke e la conseguente divisione della tribù hanno lasciato Gombo infuriato nel confronti dell'Huergar rinnegato, colpevole di aver indebolito la tribù puramente per il proprio tornaconto e, più semplicemente, di essere un traditore. Mentre la rabbia defluiva per lasciare spazio a una sempre maggior determinazione, Gombo ha continuato a servire la tribù Skanake come avanguardia, al meglio delle sue possibilità, attendendo che la situazione si calmasse e Borijin decidesse come agire.

L'abitudine ha reso Gombo una persona non troppo loquace, sopratutto al di fuori della propria tribù, e schiva; nonostante il carattere da lupo solitario, però, è orgoglioso di poter contribuire alla sopravvivenza della propria tribù. Se prima fare l'esploratore era sufficiente, il tradimento di Neoke ha reso consapevole Gombo che spesso i pericoli maggiori distano ben più di una giornata di cavallo dall'accampamento della tribù: la determinazione per affrontarli di certo non gli manca.
Classes progression
Name Level HD BAB Saving
Throws
Defense
Bonus
Skill
Points
Notes
Ranger 10th d8 +10 Fort +7, Ref +7, Will +3 +3 6 Archery...
Guerriero 2nd d10 +2 Fort +3, Ref 0, Will 0 +1 2 Variante...
Wild Plains Outrider 3rd d8 +3 Fort +3, Ref +1, Will +1 +1 4 CdP da...
Total: 15th
Level adjustment: +
ECL: 15th Challenge Rating:
Levels Progression
Level Class Special Skill
Points
HP Feats
1st Rng 1st Seguire tracce, Empatia animale, Favored environment (Plains) +6 28 8 Shaky, Illiterate, Combattere in sella, Detached, Point blank shot, Precise shot
2nd Rng 2nd Rapid shot 7 5
3rd Rng 3rd Endurance 7 6 Tirare in sella
4th Rng 4th Compagno animale 7 7 Wis +1
5th Rng 5th Favored environment (Plains) +9 7 8
6th Rng 6th Fast movement (medium load) +10, Many shot 7 6 Legame naturale
7th Grr 1st Sniper, Competenza armi esotiche (rete, arco d'ossa) 3 1
8th Wld 1st Bonus a cavalcare, Wild Plains Stalker 5 6 Des +1
9th Wld 2nd Velocità nelle pianure selvagge 5 5 Improved rapid shot
10th Wld 3rd Wild plains offensive 5 7
11th Rng 7th Woodland stride 7 5
12th Grr 2nd Dead eye 3 8 Des +1, Weapon focus (arco d'osso)
13th Rng 8th Swift tracker 7 3
14th Rng 9th Evasion 7 8
15th Rng 10th Favored environment (Forest, cold or temperate) +3 7 6 Improved precise shot
112 89
Abilities
Check modifier:
Name Score Modifier Damage Temp. score Temp. bonus Notes
Strength 12 12 +1
Dexterity 17 17 +3
Constitution 14 14 +2 +4 to continue running, +4 to avoid nonlethal damage from a forced march, +4 to hold your breath, +4 to avoid nonlethal damage from starvation or thirst
Intelligence 10 10 0
Wisdom 14 14 +2
Charisma 8 8 -1
Health
Vitality:119Damage:  + Current: 119
Reserve Points: 119Transformed: 9Remaining: 110
Wound Points: 14Damage:  + Current: 14
Condition:(none)
Racial traits & qualities
Race:(none)HuergarGender:Male
Alignment: Neutral GoodDeity: Tenghèr
Size:MediumWeight:136 lb.
Initiative:+3 Dex modifier: +3 Other: Face:5 x 5 ft.Reach:   5 ft.
Lowlight vision: (none)Darkvision:0 ft.
Mount:(none)
Notes:
Speed
Mode Base Run Current Other
30 ft.  40 (8 sq) x4 160 ft. On 2 feet
Light load - Light armor, Fast movement (medium load) +10, may move through any sort of undergrowth at his normal speed
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude +15 +13 Con +2 Resistenza, +4 to avoid nonlethal damage from hot or cold environments, +4 to resist damage from suffocation
Reflex +10 +8 Dex +3 -1 Evasion
Will +7 +4 Wis +2 +1
Armor
Armor Class:20Natural:
Other modifier:Temporary modifier:
Damage Reduction:
Source Reduction
Chain shirt 2/-
Notes:May sleep in light or medium armor without becoming fatigued
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Combat
Attacks in a round: 3 AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: +15 Size: 0 Other:
Size modifier: 0 Standard Temporary:
Temp. modifier: Temp. modifier: Modifier: +16
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Arco Dex +3 0 +18 1d10 +1 +2 18-20/x2 1d6 Menatap Yang Berjalan/Arrows (14) Shaky Weapon focus Dead eye:...
Scimitarra Str +1 +16 1d6 Str 1½ +1 +1 15-20
Notes: Tiro multiplo Tirare in sella, Get a +1 on BA and damage with ranged weapons at ranges of up to 30 feet, can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard -4 BA malus, makes an extra ranged attack at highest bonus with a full round action with -2 penalty at BAB, as a standard action you may fire two arrows at a single opponent within 30 feet, makes an extra ranged attack at highest bonus with a full round action, ignores the AC bonus granted by anything less than total cover and total concealment
Special Abilities
Name Effects Used Total
Chiaroudienza/Chiaroveggenza Granted by Menatap Yang Berjalan, for 150 round Raggio d'azione: 120 + 12*Liv (Standard action) 2
Empatia selvaggia +11 Sinergia Addestrare Animali +4 con proprio compagno
Livello druido +11 Natural bond 0
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Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance +1 Dex +3 -2
Bluff -1 Cha -1
Climb -1 Str +1 -2
Concentration +2 Con +2
Craft, bows and arrows +7 Int 0 7
Diplomacy -1 Cha -1
Disguise -1 Cha -1
Escape artist +1 Dex +3 -2
Forgery 0 Int 0
Gather information -1 Cha -1
Handle Animal +7 Cha -1 8 +3 con compagno animale
Heal +5 Wis +2 3
Hide +17 Dex +3 -2 15 +1 Analfabeta, +9 in plains, +3 in cold or temperate forest
Intimidate -1 Cha -1
Jump +3 Str +1 +2
Knowledge, geography +1 Int 0 1
Listen +29 Wis +2 17 +10 +9 in plains, +3 in cold or temperate forest
Move silently +18 Dex +3 -2 17 +9 in plains, +3 in cold or temperate forest
Ride +17 Dex +3 9 +5 Abilità classe (Wld), Combattere in sella, Painless spur (Arma sacra)
Run -1 Str +1 -2
Search 0 Int 0
Sense motive +2 Wis +2
Spot +28 Wis +2 16 +10 +9 in plains, +3 in cold or temperate forest
Survival +20 Wis +2 18 Seguire tracce (-10 se va al doppio della velocità), +9 in plains, +3 in cold or temperate forest
Swim -3 Str +1 -4 +4 to resist nonlethal damage
Use rope +3 Dex +3
Notes: Top