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Dungeon PbEM
My character

Fire bat 01updated by Luca on Thursday, April 12 at 23:49

Build, Abilities, Health, Racial, Saving Throws, Armor, Combat, Special Abilities & Skills

Portrait:Description:
Classes progression
Name Level HD BAB Saving
Throws
Skill
Points
Notes
Elementale 6th d8 +4 Fort +2, Ref +5, Will +2 2 Fuoco
Total: 6th
Level adjustment:
ECL: 6th Challenge Rating: 3
Levels Progression
Level Notes Class HP Skill
Points
Notes
1st Attacco in volo Elm 1st 8 4 Arma preferita (morso)
2nd Elm 2nd 4 1
3rd Arma focalizzata (morso) Elm 3rd 4 1
4th Des +1 Elm 4th 5 1
5th Elm 5th 4 1
6th Robustezza Elm 6th 5 1
30 9
Abilities
Name Score Modifier Temp. modifier Temp. score Temp. bonus Notes
Strength 8 -2 6 -2
Dexterity 17 -2 15 +2
Constitution 8 8 -1
Intelligence 6 6 -2
Wisdom 7 7 -2
Charisma 5 5 -3
Health
Vitality:24Damage: 22 + 2Current: 0
Reserve Points: 24Transformed: Remaining: 24
Wound Points: 8Damage: 6 + 2Current: 0
Condition:
Dead
Dying Notes: A dying character is unconscious and near death. Each round on his turn, a dying character must make a Fortitude save to become stable.
Fatigued Automatic modifiers: Str: -2, Dex: -2 Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
Stunned Automatic modifiers: AC: -2, Negate AC Dex bonus Notes: A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).
Racial traits & qualities
Race:Gender:None
Alignment: Deity:
Size:SmallWeight:0 kg.Face5 x 5 m.
Lowlight vision: (none)Darkvision:90 m.
Base Movement:50 + m. (x4) Current:  50 m. (x0)Fast movement (m.):Ignore heavy armor/load:
Initiative: +2 Dex modifier: +2Other: 0
Mount:(none)
Energy Resistance:
Source Energy Damage Resistance
Fire Immunity
Cold Vulnerability +100%
Notes:Può volare attraverso fuoco e magma come fosse aria
Saving Throws

Type Bonus Ability Class Other Bonus
Ability
Temporary Notes
Fortitude +1 Con -1 +2 Immune paralisi, stordimento
Reflex +7 Dex +2 +5
Will 0 Wis -2 +2 Immune sonno
Armor
Armor Class:11Natural:+2Size:+1
Dexterity modifier:+2Dodge bonus:+2Armor modifier:Shield modifier:
Other modifier:Temporary modifier:-2
Immune to Criticals:
Notes:Bonus Schivare: +2, prossima revisione: 12 DV
Immune fiacheggiamento
Top
Combat
Attacks in a round: 1 AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: +4 Size modifier: -4
Size modifier: +1 Standard Other:
Temp. modifier: Temp. modifier: Modifier: -2
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Morso Dex +2 +1 +8 1d6 Str -2 -2 18-20 1d6 Arma focalizzata
Notes: Quando colpisce entra gratuitamente in lotta e infligge 1d6-1+1d6 danni/round. Quando arriva a 6 pf è sazio e vola via.
Se attacco riesce TS Riflessi per non prendere fuoco, vedi abilità speciale
Special Abilities
Name Effects Used Total
Burn Opponent must succeeds on a Reflex save (DC 12)
Top
Skills
General temporary modifier:
Name Score Ability Training Encumbrance
/Size
Ranks Other Temporary Note
Appraise -2 Int -2
Balance +2 Dex +2 0
Bluff -3 Cha -3
Climb -2 Str -2 0
Concentration -1 Con -1
Craft -2 Int -2
Diplomacy -3 Cha -3
Disguise -3 Cha -3
Escape artist +2 Dex +2 0
Forgery -2 Int -2
Gather information -3 Cha -3
Heal -2 Wis -2
Hide +6 Dex +2 +4
Intimidate -3 Cha -3
Jump +6 Str -2 +8
Knowledge -2 Int -2
Listen +7 Wis -2 5 +4 Razziale
Move silently +2 Dex +2 0
Perform -3 Cha -3
Ride +2 Dex +2
Search -2 Int -2
Sense motive -2 Wis -2
Spot +6 Wis -2 4 +4 Razziale
Survival -2 Wis -2
Swim -2 Str -2 0
Use rope +2 Dex +2
Notes: