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Dungeon PbEM
My character

Fire bat 01updated by Luca on Thursday, April 12 at 23:49

Build, Abilities, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:
Classes progression
Name Level HD BAB Saving
Throws
Defense
Bonus
Skill
Points
Notes
Elementale 6th d8 +4 Fort +2, Ref +5, Will +2 +1 2 Fuoco
Total: 6th
Level adjustment:
ECL: 6th Challenge Rating: 3
Levels Progression
Level Class Special Skill
Points
HP Feats
1st Elm 1st Arma preferita (morso) 4 8 Attacco in volo
2nd Elm 2nd 1 4
3rd Elm 3rd 1 4 Arma focalizzata (morso)
4th Elm 4th 1 5 Des +1
5th Elm 5th 1 4
6th Elm 6th 1 5 Robustezza
9 30
Abilities
Check modifier:
Name Score Modifier Damage Temp. score Temp. bonus Notes
Strength 8 -2 6 -2
Dexterity 17 -2 15 +2
Constitution 8 8 -1
Intelligence 6 6 -2
Wisdom 7 7 -2
Charisma 5 5 -3
Health
Vitality:24Damage: 22 + 2Current: 0
Reserve Points: 24Transformed: Remaining: 24
Wound Points: 8Damage: 6 + 2Current: 0
Condition:
Dead
Dying Notes: A dying character is unconscious and near death. Each round on his turn, a dying character must make a Fortitude save to become stable.
Fatigued Modifiers: Str -2, Dex -2 Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
Stunned Modifiers: AC -2, Negate AC Dex bonus Notes: A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).
Racial traits & qualities
Race:(none)ElementaleGender:None
Alignment: Neutral EvilDeity:
Size:SmallWeight:0 lb.
Initiative:+2 Dex modifier: +2 Other: Face:5 x 5 ft.Reach:   5 ft.
Lowlight vision: (none)Darkvision:90 ft.
Immunity:
Mount:(none)
Resistance:
Source Energy Damage Resistance
Fire Immunity
Cold Vulnerability +100%
Notes:Può volare attraverso fuoco e magma come fosse aria
Speed
Mode Base Run Current Other
50 ft.  50 (10 sq) x0 0 ft. On 2 feet
Light load - None armor
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude +1 +2 Con -1 Immune paralisi, stordimento
Reflex +7 +5 Dex +2
Will 0 +2 Wis -2 Immune sonno
Armor
Armor Class:11Natural:+2Size:+1
Other modifier:Temporary modifier:-2
Notes:Bonus Schivare: +2, prossima revisione: 12 DV Immune fiacheggiamento
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Combat
Attacks in a round: 1 AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: +4 Size: -4 Other:
Size modifier: +1 Standard Temporary:
Temp. modifier: Temp. modifier: Modifier: -2
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Morso Dex +2 +1 +8 1d6 Str -2 -2 18-20 1d6 Piercing Arma focalizzata
Notes: Quando colpisce entra gratuitamente in lotta e infligge 1d6-1+1d6 danni/round. Quando arriva a 6 pf è sazio e vola via. Se attacco riesce TS Riflessi per non prendere fuoco, vedi abilità speciale
Special Abilities
Name Effects Used Total
Burn Opponent must succeeds on a Reflex save (DC 12)
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Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance +2 Dex +2 0
Bluff -3 Cha -3
Climb -2 Str -2 0
Concentration -1 Con -1
Diplomacy -3 Cha -3
Disguise -3 Cha -3
Escape artist +2 Dex +2 0
Forgery -2 Int -2
Gather information -3 Cha -3
Heal -2 Wis -2
Hide +6 Dex +2 +4
Intimidate -3 Cha -3
Jump +6 Str -2 +8
Listen +7 Wis -2 5 +4 Razziale
Move silently +2 Dex +2 0
Ride +2 Dex +2
Run -2 Str -2 0
Search -2 Int -2
Sense motive -2 Wis -2
Spot +6 Wis -2 4 +4 Razziale
Survival -2 Wis -2
Swim -2 Str -2 0
Use rope +2 Dex +2
Notes: Top