Health |
Vitality: | 139 | Damage:
| 91 +
48 | Current:
| 0 |
Reserve Points:
| 139 | Transformed:
| | Remaining:
| 139 |
Wound Points:
| 24 | Damage:
| 13 +
10 | Current:
| 1 |
Condition: |
Dead
|
|
Fatigued
|
Modifiers: Str: -2, Dex: -2
Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
|
Leaping Dragon Stance
|
Modifiers: Jump check: +10
Notes: Stance—+10 on Jump checks, always considered running for jumps.
|
|