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Mephit, Fire 01updated by Luca on Tuesday, March 29 at 00:34

Build, Abilities, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:
Classes progression
Name Level HD BAB Saving
Throws
Defense
Bonus
Skill
Points
Notes
Outsider 3rd d8 +3 Fort +3, Ref +3, Will +3 0 8 ...
Total: 3rd
Level adjustment:
ECL: 3rd Challenge Rating:
Levels Progression
Level Class Special Skill
Points
HP Feats
1st Ots 1st 24 8 Dodge
2nd Ots 2nd 6 5
3rd Ots 3rd 6 6 Improved initiative
36 19
Abilities
Check modifier:
Name Score Modifier Damage Temp. score Temp. bonus Notes
Strength 10 10 0
Dexterity 13 13 +1
Constitution 10 10 0
Intelligence 6 6 -2
Wisdom 11 11 0
Charisma 15 15 +2
Health
Vitality:19Damage:  + Current: 19
Reserve Points: 19Transformed: Remaining: 19
Wound Points: 7Damage:  + Current: 7
Condition:(none)
Racial traits & qualities
Race:(none)OutsiderGender:None
Alignment: NeutralDeity:
Size:SmallWeight:0 lb.
Initiative:+5 Dex modifier: +1 Other: +4Face:5 x 5 ft.Reach:   5 ft.
Lowlight vision: (none)Darkvision:60 ft.
Mount:(none)
Resistance:
Source Energy Damage Resistance
Razziale Fire Immunity
Razziale Cold Vulnerability +50%
Notes:Fast healing 2 se a contatto con un fuoco grande almeno quanto una torcia
Speed
Mode Base Run Current Other
50 ft.  50 (10 sq) x4 200 ft. On 2 feet
Light load - None armor
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude +3 +3 Con 0
Reflex +4 +3 Dex +1
Will +3 +3 Wis 0
Armor
Armor Class:16Natural:+4Size:+1
Other modifier:Temporary modifier:
Damage Reduction:
Source Reduction
Razziale 5/Magic
Notes:During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent
Top
Combat
Attacks in a round: 2 AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: +3 Size: -4 Other:
Size modifier: +1 Standard Temporary:
Temp. modifier: Temp. modifier: Modifier: -1
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Artigli Str 0 +4 1d3 Str 0 0 18-20 1d4 Slashing
Notes:
Special Abilities
Name Effects Used Total
Heat metal Opponent must succeeds on a Fortitude save (DC 13) Liv. incantatore: 6° (Standard action) 1
Scorching ray 1/ora
Soffio Opponent must succeeds on a Reflex save (DC 12) or receives +1d8 damage Fuoco (Standard action)
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Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance +1 Dex +1 0
Bluff +8 Cha +2 6
Climb 0 Str 0 0
Concentration 0 Con 0
Diplomacy +4 Cha +2 +2
Disguise +2 Cha +2 +2 when you know that you’re being observed and you try to act in character
Escape artist +7 Dex +1 0 6
Forgery -2 Int -2
Gather information +2 Cha +2
Heal 0 Wis 0
Hide +11 Dex +1 +4 6
Intimidate +4 Cha +2 +2
Jump +8 Str 0 +8
Listen +6 Wis 0 6
Move silently +7 Dex +1 0 6
Ride +1 Dex +1
Run 0 Str 0 0
Search -2 Int -2
Sense motive 0 Wis 0
Spot +6 Wis 0 6
Survival 0 Wis 0
Swim 0 Str 0 0
Use rope +1 Dex +1 0 +2 to bind someone
Notes: Top