Health |
Vitality: | 92 | Damage:
| 80 +
12 | Current:
| 0 |
Reserve Points:
| 92 | Transformed:
| | Remaining:
| 92 |
Wound Points:
| 31 | Damage:
| 31 +
| Current:
| 0 |
Condition: |
Dead
|
|
Fatigued
|
Modifiers: Str: -2, Dex: -2
Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
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