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Verme Iena 1updated by Luca on Wednesday, June 29 at 21:25

Build, Abilities, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:
Classes progression
Name Level HD BAB Saving
Throws
Defense
Bonus
Skill
Points
Notes
Aberrazione 3rd d8 +2 Fort +1, Ref +1, Will +3 0 2
Total: 3rd
Level adjustment:
ECL: 3rd Challenge Rating: 4
Levels Progression
Level Class Special Skill
Points
HP Feats
1st Abr 1st Alertness 4 8 Track
2nd Abr 2nd 1 5
3rd Abr 3rd 1 6 Combat reflexes
6 19
Abilities
Check modifier:
Name Score Modifier Damage Temp. score Temp. bonus Notes
Strength 14 -2 12 +1
Dexterity 15 -2 13 +1
Constitution 14 14 +2
Intelligence 1 1 -5
Wisdom 15 15 +2
Charisma 6 6 -2
Health
Vitality:25Damage: 22 + 3Current: 0
Reserve Points: 25Transformed: Remaining: 25
Wound Points: 21Damage: 21 + Current: 0
Condition:
Dying Notes: A dying character is unconscious and near death. Each round on his turn, a dying character must make a Fortitude save to become stable.
Fatigued Modifiers: Str -2, Dex -2 Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
Stunned Modifiers: AC -2, Negate AC Dex bonus Notes: A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).
Racial traits & qualities
Race:(none)AberrazioneGender:None
Alignment: NeutralDeity:
Size:LargeWeight:0 lb.
Initiative:+1 Dex modifier: +1 Other: Face:5 x 5 ft.Reach:   5 ft.
Lowlight vision: (none)Darkvision:90 ft.
Mount:(none)
Notes:
Speed
Mode Base Run Current Other
30 ft.  30 (6 sq) x0 0 ft. On 2 feet
Climb 15 ft.  15 (3 sq) x0 0 ft.
Light load - None armor
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude +3 +1 Con +2
Reflex +2 +1 Dex +1
Will +5 +3 Wis +2
Armor
Armor Class:12Natural:+5Size:-1
Other modifier:Temporary modifier:-2
Damage Reduction:
Source Reduction
Natural Armor 1/-
Notes:
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Combat
Attacks in a round: 8 AoO in a round: 2
Weapon Roll to hit Damage Grapple
BAB: +2 Size: +4 Other:
Size modifier: -1 Standard Temporary:
Temp. modifier: Temp. modifier: Modifier: +7
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Tentacolo Str +1 +2 d 0 18-20 Bludgeoning Vedi abilità speciale
Morso Str +1 -5 -3 1d6 Str ½ 0 0 18-20 Piercing
Notes:
Special Abilities
Name Effects Used Total
Tocco paralizzante Opponent must succeeds on a Fortitude save (DC 13) or become Paralyzed for 2d4 round
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Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance +1 Dex +1 0
Bluff -2 Cha -2
Climb +9 Str +1 0 +8
Concentration +2 Con +2
Diplomacy -2 Cha -2
Disguise -2 Cha -2
Escape artist +1 Dex +1 0
Forgery -5 Int -5
Gather information -2 Cha -2
Heal +2 Wis +2
Hide -3 Dex +1 -4
Intimidate -2 Cha -2
Jump +1 Str +1 0
Listen +7 Wis +2 3 +2
Move silently +1 Dex +1 0
Ride +1 Dex +1
Run +1 Str +1 0
Search -5 Int -5
Sense motive +2 Wis +2
Spot +7 Wis +2 3 +2
Survival +2 Wis +2
Swim +1 Str +1 0
Use rope +1 Dex +1
Notes: Olfatto acuto Top