Health |
Vitality: | 26 | Damage:
| +
| Current:
| 26 |
Reserve Points:
| 26 | Transformed:
| | Remaining:
| 26 |
Wound Points:
| 21 | Damage:
| 21 +
| Current:
| 0 |
Condition: |
Dead
|
|
Fatigued
|
Modifiers: Str: -2, Dex: -2
Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
|
|