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Dungeon PbEM
My character

Orso neroupdated by Luca on Tuesday, April 28 at 22:13

Build, Abilities, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:
Abilities
Check modifier:
Name Score Modifier Damage Temp. score Temp. bonus Notes
Strength 19 -2 17 +3
Dexterity 13 -2 11 0
Constitution 15 15 +2
Intelligence 2 2 -4
Wisdom 12 12 +1
Charisma 6 6 -2
Health
Vitality:22Damage: 22 + Current: 0
Reserve Points: 22Transformed: Remaining: 22
Wound Points: 15Damage: 15 + Current: 0
Condition:
Dying Notes: A dying character is unconscious and near death. Each round on his turn, a dying character must make a Fortitude save to become stable.
Fatigued Modifiers: Str -2, Dex -2 Notes: A fatigued character can't run or charge and takes -2 penalty to Strength and Dexterity.
Stunned Modifiers: AC -2, Negate AC Dex bonus Notes: A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).
Racial traits & qualities
Race:(none)Gender:None
Alignment: Deity:
Size:MediumWeight:0 lb.
Initiative:0 Dex modifier: 0 Other: Face:5 x 5 ft.Reach:   5 ft.
Lowlight vision: Normal (x2)Darkvision:0 ft.
Mount:(none)
Notes:
Speed
Mode Base Run Current Other
30 ft.  30 (6 sq) x0 0 ft. On 2 feet
Light load - None armor
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude +2 0 Con +2
Reflex 0 0 Dex 0
Will +1 0 Wis +1
Armor
Armor Class:10Natural:+2
Other modifier:Temporary modifier:-2
Notes:
Top
Combat
Attacks in a round: 1 AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: 0 Size: 0 Other:
Size modifier: 0 Standard Temporary:
Temp. modifier: Temp. modifier: Modifier: +3
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Artiglio Str +3 +3 1d4 Str +3 +3 18-20 Piercing
Morso Str +3 -5 -2 1d6 Str ½ +1 +1 18-20 Piercing
Notes: Improved grab
Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance 0 Dex 0 0
Bluff -2 Cha -2
Climb +3 Str +3 0
Concentration +2 Con +2
Diplomacy -2 Cha -2
Disguise -2 Cha -2
Escape artist 0 Dex 0 0
Forgery -4 Int -4
Gather information -2 Cha -2
Heal +1 Wis +1
Hide 0 Dex 0 0
Intimidate -2 Cha -2
Jump +3 Str +3 0
Listen +4 Wis +1 3
Move silently 0 Dex 0 0
Ride 0 Dex 0
Run +3 Str +3 0
Search -4 Int -4
Sense motive +1 Wis +1
Spot +4 Wis +1 3
Survival +1 Wis +1
Swim +7 Str +3 0 4
Use rope 0 Dex 0
Notes: Endurance, Run Top